Jumpers
Inkplate 6 MOTION features several on-board jumpers, which can be used to modify the behavior of certain components. Some jumpers are connected by default, while others need to be manually shorted.
See the table below for a detailed explanation of each jumper's function:
Inkplate board jumpers
Jumper | Default State | Function |
---|---|---|
JP1 | Open (not connected) | When shorted, it keeps the microSD card powered at 3.3V at all times. Useful for troubleshooting, but not ideal for low-power applications. |
JP2 | Connected by default | Bridges the WAKE button with PC13, allowing the board to wake from deep sleep via button press. |
JP3 | Connected by default | Bridges the USER1 button with PG6, enabling button input functionality. |
JP4 | Connected by default | Bridges the USER2 button with PG0, allowing interaction with USER2. |
STM Board jumpers
Jumper | Default State | Function |
---|---|---|
JP1 | Connected by default | Connects 3V3A to VREF. If a separate voltage reference for VREF is not needed, this jumper keeps it tied to 3V3-A. It is connected by default to ensure STM32 operates correctly. Advanced users who require a dedicated voltage reference can cut this jumper and supply an external voltage to the VREF pin on the Inkplate board. |
JP2 | Connected by default | Connects GND to AGND. AGND is the reference for the STM32's analog section. If higher precision analog measurements are needed, this jumper can be cut to separate AGND from GND and apply additional filtering. Users can then supply a reference voltage via the AREF pin on the Inkplate board. |